Legend spotlight · Vendetta
Vi, Piltover Enforcer
37 decks · avg 8.8 match points
Most points · Vi, Piltover Enforcer
Most match points on a card
Sum of pilots' match points for each Vi, Piltover Enforcer list containing this card.
- Points banked
- 321
- Decks
- 35
- Avg pts when present
- 9.2 · 94.6% of lists
Most played · Vi, Piltover Enforcer
Most lists ran it
The Vi, Piltover Enforcer staple — in the most of these decks.
- Points banked
- 321
- Decks
- 35
- Avg pts when present
- 9.2 · 94.6% of lists
Hidden gem · Vi, Piltover Enforcer
Hidden gem
Few Vi, Piltover Enforcer lists ran it, but those pilots beat the Vi, Piltover Enforcer average.
- Points banked
- 54
- Decks
- 4
- Lift vs event mean
- +4.7 pts · event 8.8 · avg 13.5 · 10.8% of lists
Underperformer · Vi, Piltover Enforcer
Staple under average
Common in Vi, Piltover Enforcer decks, yet its pilots fell below the Vi, Piltover Enforcer average.
- Points banked
- 58
- Decks
- 9
- Gap under event mean
- −2.3 pts vs event 8.8 · avg 6.4 · 24.3% of lists
Mana curve
Card types
- Unit56.6%
- Spell25.1%
- Gear18.3%
Rune base
Fury6.8/deck
Order5.2/deck
Game plans
Best avg: Control (12.0 pts)18.9% · 7 decks · avg 5.6
78.4% · 29 decks · avg 9.4
2.7% · 1 deck · avg 12.0
How game plans are classified
A tunable heuristic reads each deck’s mana curve, unit/spell mix, and card-text keywords (removal, draw, channel/ramp), then assigns the first plan that fits — in order Aggro → Ramp → Control, otherwise Midrange:
- Aggro/Tempo — low curve (avg cost ≲ 2.7), mostly units, many 1–2-cost units; pressures early.
- Ramp/Hold — several channel/ramp effects with a higher curve (avg ≳ 3.2); accelerates to bigger, later plays.
- Control — higher curve (avg ≳ 3) with lots of removal + card draw and few cheap units; grinds the game out.
- Midrange — balanced curve and unit/spell mix; the default when no other plan fits.
Auto-includes
Core cards
Vi, Piltover Enforcer cards in at least half of these decks — the skeleton to start from.
- 1
321 pts · 35 decks · avg 9.2 · 94.6% · ×3.0
94.6%of decks - 2
308 pts · 33 decks · avg 9.3 · 89.2% · ×2.6
89.2%of decks - 3
286 pts · 33 decks · avg 8.7 · 89.2% · ×2.4
89.2%of decks - 4
225 pts · 27 decks · avg 8.3 · 73% · ×2.5
73%of decks - 5
238 pts · 26 decks · avg 9.2 · 70.3% · ×1.9
70.3%of decks - 6
234 pts · 26 decks · avg 9.0 · 70.3% · ×2.2
70.3%of decks - 7
216 pts · 25 decks · avg 8.6 · 67.6% · ×2.5
67.6%of decks - 8
243 pts · 24 decks · avg 10.1 · 64.9% · ×1.9
64.9%of decks
Free / tech slots
Flex tech
Vi, Piltover Enforcer cards in a minority of decks, ranked by their pilots’ match points — the contested slots where your choices matter.
- 1
54 pts · 4 decks · avg 13.5 · 10.8% · ×1.3
13.5avg pts - 2
56 pts · 5 decks · avg 11.2 · 13.5% · ×1.0
11.2avg pts - 3
197 pts · 18 decks · avg 10.9 · 48.6% · ×2.5
10.9avg pts - 4
64 pts · 6 decks · avg 10.7 · 16.2% · ×2.8
10.7avg pts - 5
53 pts · 5 decks · avg 10.6 · 13.5% · ×1.4
10.6avg pts - 6
82 pts · 8 decks · avg 10.3 · 21.6% · ×2.0
10.3avg pts - 7
51 pts · 5 decks · avg 10.2 · 13.5% · ×1.8
10.2avg pts - 8
173 pts · 17 decks · avg 10.2 · 45.9% · ×2.1
10.2avg pts
Low share, hot lists
Hidden gems
- 1
54 pts · 4 decks · avg 13.5 · 10.8% · ×1.3
+4.7vs event - 2
21 pts · 2 decks · avg 10.5 · 5.4% · ×3.0
+1.7vs event - 3
56 pts · 5 decks · avg 11.2 · 13.5% · ×1.0
+2.4vs event - 4
53 pts · 5 decks · avg 10.6 · 13.5% · ×1.4
+1.8vs event - 5
64 pts · 6 decks · avg 10.7 · 16.2% · ×2.8
+1.9vs event - 6
51 pts · 5 decks · avg 10.2 · 13.5% · ×1.8
+1.4vs event - 7
82 pts · 8 decks · avg 10.3 · 21.6% · ×2.0
+1.5vs event - 8
19 pts · 2 decks · avg 9.5 · 5.4% · ×2.0
+0.7vs event
High share, cold lists
Underperforming staples
- 1
58 pts · 9 decks · avg 6.4 · 24.3% · ×1.6
−2.3vs event - 2
121 pts · 16 decks · avg 7.6 · 43.2% · ×2.7
−1.2vs event - 3
172 pts · 22 decks · avg 7.8 · 59.5% · ×2.5
−1.0vs event - 4
225 pts · 27 decks · avg 8.3 · 73% · ×2.5
−0.5vs event - 5
108 pts · 13 decks · avg 8.3 · 35.1% · ×1.2
−0.5vs event - 6
172 pts · 20 decks · avg 8.6 · 54.1% · ×2.8
−0.2vs event - 7
155 pts · 18 decks · avg 8.6 · 48.6% · ×1.3
−0.2vs event - 8
216 pts · 25 decks · avg 8.6 · 67.6% · ×2.5
−0.1vs event
Locations
Battlefields
Battlefields these decks bring, by how often they appear. (Battlefield data is still patchy and fills in as the catalog improves.)
No battlefields resolved for these decks yet.
Out of the main deck
Sideboard
- 1
254 pts · 29 decks · avg 8.8 · 78.4% · ×1.9
78.4%of decks - 2
180 pts · 22 decks · avg 8.2 · 59.5% · ×2.0
59.5%of decks - 3
181 pts · 17 decks · avg 10.6 · 45.9% · ×1.4
45.9%of decks - 4
102 pts · 13 decks · avg 7.8 · 35.1% · ×2.0
35.1%of decks - 5
114 pts · 12 decks · avg 9.5 · 32.4% · ×2.2
32.4%of decks - 6
111 pts · 11 decks · avg 10.1 · 29.7% · ×1.5
29.7%of decks - 7
86 pts · 11 decks · avg 7.8 · 29.7% · ×1.4
29.7%of decks - 8
109 pts · 10 decks · avg 10.9 · 27% · ×1.2
27%of decks
Score gravity
Top cards by points
- 1
321 pts · 35 decks · avg 9.2 · 94.6% · ×3.0
321 - 2
308 pts · 33 decks · avg 9.3 · 89.2% · ×2.6
308 - 3
286 pts · 33 decks · avg 8.7 · 89.2% · ×2.4
286 - 4
243 pts · 24 decks · avg 10.1 · 64.9% · ×1.9
243 - 5
238 pts · 26 decks · avg 9.2 · 70.3% · ×1.9
238 - 6
234 pts · 26 decks · avg 9.0 · 70.3% · ×2.2
234 - 7
225 pts · 27 decks · avg 8.3 · 73% · ×2.5
225 - 8
216 pts · 25 decks · avg 8.6 · 67.6% · ×2.5
216
Ubiquity
Top cards by lists
- 1
321 pts · 35 decks · avg 9.2 · 94.6% · ×3.0
35 - 2
308 pts · 33 decks · avg 9.3 · 89.2% · ×2.6
33 - 3
286 pts · 33 decks · avg 8.7 · 89.2% · ×2.4
33 - 4
225 pts · 27 decks · avg 8.3 · 73% · ×2.5
27 - 5
238 pts · 26 decks · avg 9.2 · 70.3% · ×1.9
26 - 6
234 pts · 26 decks · avg 9.0 · 70.3% · ×2.2
26 - 7
216 pts · 25 decks · avg 8.6 · 67.6% · ×2.5
25 - 8
243 pts · 24 decks · avg 10.1 · 64.9% · ×1.9
24
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