Legend spotlight · Vendetta

Chaos runeMind runeVex, Gloomist

43 decks · avg 11.7 match points

Most points · Vex, Gloomist

Most match points on a card

Sum of pilots' match points for each Vex, Gloomist list containing this card.

Points banked
460
Decks
39
Avg pts when present
11.8 · 90.7% of lists

Most played · Vex, Gloomist

Most lists ran it

The Vex, Gloomist staple — in the most of these decks.

Points banked
460
Decks
39
Avg pts when present
11.8 · 90.7% of lists

Hidden gem · Vex, Gloomist

Hidden gem

Few Vex, Gloomist lists ran it, but those pilots beat the Vex, Gloomist average.

No standout low-usage overperformer here yet.

Underperformer · Vex, Gloomist

Staple under average

Common in Vex, Gloomist decks, yet its pilots fell below the Vex, Gloomist average.

Points banked
63
Decks
8
Gap under event mean
−3.9 pts vs event 11.7 · avg 7.9 · 18.6% of lists

Mana curve

0.2
0
7.3
1
16.5
2
8.4
3
2.9
4
0.8
5
2.9
6+

Card types

  • Unit47.9%
  • Spell44.8%
  • Gear7.2%

Rune base

  • Chaos runeChaos6.2/deck
  • Calm runeCalm5.8/deck

Game plans

Best avg: Control (13.0 pts)
Aggro/Tempo

9.3% · 4 decks · avg 9.0

Midrange

88.4% · 38 decks · avg 12.0

Control

2.3% · 1 deck · avg 13.0

How game plans are classified

A tunable heuristic reads each deck’s mana curve, unit/spell mix, and card-text keywords (removal, draw, channel/ramp), then assigns the first plan that fits — in order Aggro → Ramp → Control, otherwise Midrange:

  • Aggro/Tempo — low curve (avg cost ≲ 2.7), mostly units, many 1–2-cost units; pressures early.
  • Ramp/Hold — several channel/ramp effects with a higher curve (avg ≳ 3.2); accelerates to bigger, later plays.
  • Control — higher curve (avg ≳ 3) with lots of removal + card draw and few cheap units; grinds the game out.
  • Midrange — balanced curve and unit/spell mix; the default when no other plan fits.

Auto-includes

Core cards

Vex, Gloomist cards in at least half of these decks — the skeleton to start from.

  • 1

    460 pts · 39 decks · avg 11.8 · 90.7% · ×2.1

    90.7%of decks
  • 2

    426 pts · 35 decks · avg 12.2 · 81.4% · ×1.7

    81.4%of decks
  • 3

    371 pts · 29 decks · avg 12.8 · 67.4% · ×1.8

    67.4%of decks
  • 4

    302 pts · 27 decks · avg 11.2 · 62.8% · ×1.6

    62.8%of decks
  • 5

    294 pts · 25 decks · avg 11.8 · 58.1% · ×2.4

    58.1%of decks
  • 6

    290 pts · 23 decks · avg 12.6 · 53.5% · ×1.7

    53.5%of decks
  • 7

    255 pts · 23 decks · avg 11.1 · 53.5% · ×1.5

    53.5%of decks

Free / tech slots

Flex tech

Vex, Gloomist cards in a minority of decks, ranked by their pilots’ match points — the contested slots where your choices matter.

  • 1

    226 pts · 17 decks · avg 13.3 · 39.5% · ×1.3

    13.3avg pts
  • 2

    189 pts · 15 decks · avg 12.6 · 34.9% · ×1.3

    12.6avg pts
  • 3

    213 pts · 17 decks · avg 12.5 · 39.5% · ×1.6

    12.5avg pts
  • 4

    179 pts · 15 decks · avg 11.9 · 34.9% · ×1.6

    11.9avg pts
  • 5

    177 pts · 15 decks · avg 11.8 · 34.9% · ×1.3

    11.8avg pts
  • 6

    70 pts · 6 decks · avg 11.7 · 14% · ×2.3

    11.7avg pts
  • 7

    184 pts · 16 decks · avg 11.5 · 37.2% · ×1.7

    11.5avg pts
  • 8

    92 pts · 8 decks · avg 11.5 · 18.6% · ×1.1

    11.5avg pts

Low share, hot lists

Hidden gems

No low-usage overperformers here.

High share, cold lists

Underperforming staples

  • 1

    63 pts · 8 decks · avg 7.9 · 18.6% · ×2.8

    −3.9vs event
  • 2

    76 pts · 8 decks · avg 9.5 · 18.6% · ×2.0

    −2.2vs event
  • 3

    161 pts · 15 decks · avg 10.7 · 34.9% · ×2.6

    −1.0vs event
  • 4

    94 pts · 9 decks · avg 10.4 · 20.9% · ×1.9

    −1.3vs event
  • 5

    255 pts · 23 decks · avg 11.1 · 53.5% · ×1.5

    −0.7vs event
  • 6

    302 pts · 27 decks · avg 11.2 · 62.8% · ×1.6

    −0.6vs event
  • 7

    203 pts · 18 decks · avg 11.3 · 41.9% · ×3.0

    −0.5vs event
  • 8

    137 pts · 12 decks · avg 11.4 · 27.9% · ×1.7

    −0.3vs event

Locations

Battlefields

Battlefields these decks bring, by how often they appear. (Battlefield data is still patchy and fills in as the catalog improves.)

No battlefields resolved for these decks yet.

Out of the main deck

Sideboard

  • 1

    340 pts · 25 decks · avg 13.6 · 58.1% · ×1.2

    58.1%of decks
  • 2

    273 pts · 25 decks · avg 10.9 · 58.1% · ×2.0

    58.1%of decks
  • 3

    277 pts · 23 decks · avg 12.0 · 53.5% · ×1.1

    53.5%of decks
  • 4

    218 pts · 18 decks · avg 12.1 · 41.9% · ×2.0

    41.9%of decks
  • 5

    176 pts · 17 decks · avg 10.4 · 39.5% · ×1.6

    39.5%of decks
  • 6

    168 pts · 12 decks · avg 14.0 · 27.9% · ×1.8

    27.9%of decks
  • 7

    146 pts · 12 decks · avg 12.2 · 27.9% · ×1.3

    27.9%of decks
  • 8

    125 pts · 11 decks · avg 11.4 · 25.6% · ×1.2

    25.6%of decks

Score gravity

Top cards by points

  • 1

    460 pts · 39 decks · avg 11.8 · 90.7% · ×2.1

    460
  • 2

    426 pts · 35 decks · avg 12.2 · 81.4% · ×1.7

    426
  • 3

    371 pts · 29 decks · avg 12.8 · 67.4% · ×1.8

    371
  • 4

    302 pts · 27 decks · avg 11.2 · 62.8% · ×1.6

    302
  • 5

    294 pts · 25 decks · avg 11.8 · 58.1% · ×2.4

    294
  • 6

    290 pts · 23 decks · avg 12.6 · 53.5% · ×1.7

    290
  • 7

    255 pts · 23 decks · avg 11.1 · 53.5% · ×1.5

    255
  • 8

    226 pts · 17 decks · avg 13.3 · 39.5% · ×1.3

    226

Ubiquity

Top cards by lists

  • 1

    460 pts · 39 decks · avg 11.8 · 90.7% · ×2.1

    39
  • 2

    426 pts · 35 decks · avg 12.2 · 81.4% · ×1.7

    35
  • 3

    371 pts · 29 decks · avg 12.8 · 67.4% · ×1.8

    29
  • 4

    302 pts · 27 decks · avg 11.2 · 62.8% · ×1.6

    27
  • 5

    294 pts · 25 decks · avg 11.8 · 58.1% · ×2.4

    25
  • 6

    290 pts · 23 decks · avg 12.6 · 53.5% · ×1.7

    23
  • 7

    255 pts · 23 decks · avg 11.1 · 53.5% · ×1.5

    23
  • 8

    203 pts · 18 decks · avg 11.3 · 41.9% · ×3.0

    18

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Vex, Gloomist · Vendetta legend spotlight