Legend spotlight · Vendetta

Vex, Gloomist
43 decks · avg 11.7 match points
Most points · Vex, Gloomist
Most match points on a card
Sum of pilots' match points for each Vex, Gloomist list containing this card.
- Points banked
- 460
- Decks
- 39
- Avg pts when present
- 11.8 · 90.7% of lists
Most played · Vex, Gloomist
Most lists ran it
The Vex, Gloomist staple — in the most of these decks.
- Points banked
- 460
- Decks
- 39
- Avg pts when present
- 11.8 · 90.7% of lists
Hidden gem · Vex, Gloomist
Hidden gem
Few Vex, Gloomist lists ran it, but those pilots beat the Vex, Gloomist average.
No standout low-usage overperformer here yet.
Underperformer · Vex, Gloomist
Staple under average
Common in Vex, Gloomist decks, yet its pilots fell below the Vex, Gloomist average.
- Points banked
- 63
- Decks
- 8
- Gap under event mean
- −3.9 pts vs event 11.7 · avg 7.9 · 18.6% of lists
Mana curve
Card types
- Unit47.9%
- Spell44.8%
- Gear7.2%
Rune base
Chaos6.2/deck
Calm5.8/deck
Game plans
Best avg: Control (13.0 pts)9.3% · 4 decks · avg 9.0
88.4% · 38 decks · avg 12.0
2.3% · 1 deck · avg 13.0
How game plans are classified
A tunable heuristic reads each deck’s mana curve, unit/spell mix, and card-text keywords (removal, draw, channel/ramp), then assigns the first plan that fits — in order Aggro → Ramp → Control, otherwise Midrange:
- Aggro/Tempo — low curve (avg cost ≲ 2.7), mostly units, many 1–2-cost units; pressures early.
- Ramp/Hold — several channel/ramp effects with a higher curve (avg ≳ 3.2); accelerates to bigger, later plays.
- Control — higher curve (avg ≳ 3) with lots of removal + card draw and few cheap units; grinds the game out.
- Midrange — balanced curve and unit/spell mix; the default when no other plan fits.
Auto-includes
Core cards
Vex, Gloomist cards in at least half of these decks — the skeleton to start from.
- 1
460 pts · 39 decks · avg 11.8 · 90.7% · ×2.1
90.7%of decks - 2
426 pts · 35 decks · avg 12.2 · 81.4% · ×1.7
81.4%of decks - 3
371 pts · 29 decks · avg 12.8 · 67.4% · ×1.8
67.4%of decks - 4
302 pts · 27 decks · avg 11.2 · 62.8% · ×1.6
62.8%of decks - 5
294 pts · 25 decks · avg 11.8 · 58.1% · ×2.4
58.1%of decks - 6
290 pts · 23 decks · avg 12.6 · 53.5% · ×1.7
53.5%of decks - 7
255 pts · 23 decks · avg 11.1 · 53.5% · ×1.5
53.5%of decks
Free / tech slots
Flex tech
Vex, Gloomist cards in a minority of decks, ranked by their pilots’ match points — the contested slots where your choices matter.
- 1
226 pts · 17 decks · avg 13.3 · 39.5% · ×1.3
13.3avg pts - 2
189 pts · 15 decks · avg 12.6 · 34.9% · ×1.3
12.6avg pts - 3
213 pts · 17 decks · avg 12.5 · 39.5% · ×1.6
12.5avg pts - 4
179 pts · 15 decks · avg 11.9 · 34.9% · ×1.6
11.9avg pts - 5
177 pts · 15 decks · avg 11.8 · 34.9% · ×1.3
11.8avg pts - 6
70 pts · 6 decks · avg 11.7 · 14% · ×2.3
11.7avg pts - 7
184 pts · 16 decks · avg 11.5 · 37.2% · ×1.7
11.5avg pts - 8
92 pts · 8 decks · avg 11.5 · 18.6% · ×1.1
11.5avg pts
Low share, hot lists
Hidden gems
No low-usage overperformers here.
High share, cold lists
Underperforming staples
- 1
63 pts · 8 decks · avg 7.9 · 18.6% · ×2.8
−3.9vs event - 2
76 pts · 8 decks · avg 9.5 · 18.6% · ×2.0
−2.2vs event - 3
161 pts · 15 decks · avg 10.7 · 34.9% · ×2.6
−1.0vs event - 4
94 pts · 9 decks · avg 10.4 · 20.9% · ×1.9
−1.3vs event - 5
255 pts · 23 decks · avg 11.1 · 53.5% · ×1.5
−0.7vs event - 6
302 pts · 27 decks · avg 11.2 · 62.8% · ×1.6
−0.6vs event - 7
203 pts · 18 decks · avg 11.3 · 41.9% · ×3.0
−0.5vs event - 8
137 pts · 12 decks · avg 11.4 · 27.9% · ×1.7
−0.3vs event
Locations
Battlefields
Battlefields these decks bring, by how often they appear. (Battlefield data is still patchy and fills in as the catalog improves.)
No battlefields resolved for these decks yet.
Out of the main deck
Sideboard
- 1
340 pts · 25 decks · avg 13.6 · 58.1% · ×1.2
58.1%of decks - 2
273 pts · 25 decks · avg 10.9 · 58.1% · ×2.0
58.1%of decks - 3
277 pts · 23 decks · avg 12.0 · 53.5% · ×1.1
53.5%of decks - 4
218 pts · 18 decks · avg 12.1 · 41.9% · ×2.0
41.9%of decks - 5
176 pts · 17 decks · avg 10.4 · 39.5% · ×1.6
39.5%of decks - 6
168 pts · 12 decks · avg 14.0 · 27.9% · ×1.8
27.9%of decks - 7
146 pts · 12 decks · avg 12.2 · 27.9% · ×1.3
27.9%of decks - 8
125 pts · 11 decks · avg 11.4 · 25.6% · ×1.2
25.6%of decks
Score gravity
Top cards by points
- 1
460 pts · 39 decks · avg 11.8 · 90.7% · ×2.1
460 - 2
426 pts · 35 decks · avg 12.2 · 81.4% · ×1.7
426 - 3
371 pts · 29 decks · avg 12.8 · 67.4% · ×1.8
371 - 4
302 pts · 27 decks · avg 11.2 · 62.8% · ×1.6
302 - 5
294 pts · 25 decks · avg 11.8 · 58.1% · ×2.4
294 - 6
290 pts · 23 decks · avg 12.6 · 53.5% · ×1.7
290 - 7
255 pts · 23 decks · avg 11.1 · 53.5% · ×1.5
255 - 8
226 pts · 17 decks · avg 13.3 · 39.5% · ×1.3
226
Ubiquity
Top cards by lists
- 1
460 pts · 39 decks · avg 11.8 · 90.7% · ×2.1
39 - 2
426 pts · 35 decks · avg 12.2 · 81.4% · ×1.7
35 - 3
371 pts · 29 decks · avg 12.8 · 67.4% · ×1.8
29 - 4
302 pts · 27 decks · avg 11.2 · 62.8% · ×1.6
27 - 5
294 pts · 25 decks · avg 11.8 · 58.1% · ×2.4
25 - 6
290 pts · 23 decks · avg 12.6 · 53.5% · ×1.7
23 - 7
255 pts · 23 decks · avg 11.1 · 53.5% · ×1.5
23 - 8
203 pts · 18 decks · avg 11.3 · 41.9% · ×3.0
18
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