Legend spotlight · Vendetta

Body runeOrder runeAzir, Emperor of the Sands

72 decks · avg 11.8 match points

Most points · Azir, Emperor of the Sands

Most match points on a card

Sum of pilots' match points for each Azir, Emperor of the Sands list containing this card.

Points banked
850
Decks
72
Avg pts when present
11.8 · 100% of lists

Most played · Azir, Emperor of the Sands

Most lists ran it

The Azir, Emperor of the Sands staple — in the most of these decks.

Points banked
850
Decks
72
Avg pts when present
11.8 · 100% of lists

Hidden gem · Azir, Emperor of the Sands

Hidden gem

Few Azir, Emperor of the Sands lists ran it, but those pilots beat the Azir, Emperor of the Sands average.

Points banked
33
Decks
2
Lift vs event mean
+4.7 pts · event 11.8 · avg 16.5 · 2.8% of lists

Underperformer · Azir, Emperor of the Sands

Staple under average

Common in Azir, Emperor of the Sands decks, yet its pilots fell below the Azir, Emperor of the Sands average.

Points banked
138
Decks
14
Gap under event mean
−1.9 pts vs event 11.8 · avg 9.9 · 19.4% of lists

Mana curve

0
14.0
1
13.7
2
4.5
3
3.0
4
0.9
5
3.0
6+

Card types

  • Spell54.5%
  • Gear41.6%
  • Unit4%

Rune base

  • Calm runeCalm6.6/deck
  • Order runeOrder5.4/deck

Game plans

Best avg: Midrange (11.8 pts)
Midrange

100% · 72 decks · avg 11.8

How game plans are classified

A tunable heuristic reads each deck’s mana curve, unit/spell mix, and card-text keywords (removal, draw, channel/ramp), then assigns the first plan that fits — in order Aggro → Ramp → Control, otherwise Midrange:

  • Aggro/Tempo — low curve (avg cost ≲ 2.7), mostly units, many 1–2-cost units; pressures early.
  • Ramp/Hold — several channel/ramp effects with a higher curve (avg ≳ 3.2); accelerates to bigger, later plays.
  • Control — higher curve (avg ≳ 3) with lots of removal + card draw and few cheap units; grinds the game out.
  • Midrange — balanced curve and unit/spell mix; the default when no other plan fits.

Auto-includes

Core cards

Azir, Emperor of the Sands cards in at least half of these decks — the skeleton to start from.

  • 1

    850 pts · 72 decks · avg 11.8 · 100% · ×3.0

    100%of decks
  • 2

    850 pts · 72 decks · avg 11.8 · 100% · ×3.0

    100%of decks
  • 3

    850 pts · 72 decks · avg 11.8 · 100% · ×2.5

    100%of decks
  • 4

    850 pts · 72 decks · avg 11.8 · 100% · ×3.0

    100%of decks
  • 5

    850 pts · 72 decks · avg 11.8 · 100% · ×2.9

    100%of decks
  • 6

    850 pts · 71 decks · avg 12.0 · 98.6% · ×2.2

    98.6%of decks
  • 7

    719 pts · 60 decks · avg 12.0 · 83.3% · ×1.1

    83.3%of decks

Free / tech slots

Flex tech

Azir, Emperor of the Sands cards in a minority of decks, ranked by their pilots’ match points — the contested slots where your choices matter.

  • 1

    188 pts · 13 decks · avg 14.5 · 18.1% · ×1.2

    14.5avg pts
  • 2

    138 pts · 14 decks · avg 9.9 · 19.4% · ×1.1

    9.9avg pts

Low share, hot lists

Hidden gems

  • 1

    33 pts · 2 decks · avg 16.5 · 2.8% · ×1.5

    +4.7vs event
  • 2

    27 pts · 2 decks · avg 13.5 · 2.8% · ×1.0

    +1.7vs event
  • 3

    40 pts · 3 decks · avg 13.3 · 4.2% · ×1.3

    +1.5vs event
  • 4

    188 pts · 13 decks · avg 14.5 · 18.1% · ×1.2

    +2.7vs event

High share, cold lists

Underperforming staples

  • 1

    138 pts · 14 decks · avg 9.9 · 19.4% · ×1.1

    −1.9vs event

Locations

Battlefields

Battlefields these decks bring, by how often they appear. (Battlefield data is still patchy and fills in as the catalog improves.)

  • 1

    6 pts · 1 deck · avg 6.0 · 1.4% · ×1.0

    1.4%of decks
  • 2

    6 pts · 1 deck · avg 6.0 · 1.4% · ×1.0

    1.4%of decks
  • 3

    6 pts · 1 deck · avg 6.0 · 1.4% · ×1.0

    1.4%of decks

Out of the main deck

Sideboard

  • 1

    752 pts · 65 decks · avg 11.6 · 90.3% · ×1.8

    90.3%of decks
  • 2

    747 pts · 63 decks · avg 11.9 · 87.5% · ×1.9

    87.5%of decks
  • 3

    576 pts · 51 decks · avg 11.3 · 70.8% · ×1.4

    70.8%of decks
  • 4

    615 pts · 50 decks · avg 12.3 · 69.4% · ×1.6

    69.4%of decks
  • 5

    469 pts · 44 decks · avg 10.7 · 61.1% · ×1.1

    61.1%of decks
  • 6

    467 pts · 38 decks · avg 12.3 · 52.8% · ×1.4

    52.8%of decks
  • 7

    359 pts · 33 decks · avg 10.9 · 45.8% · ×1.5

    45.8%of decks
  • 8

    356 pts · 27 decks · avg 13.2 · 37.5% · ×1.5

    37.5%of decks

Score gravity

Top cards by points

  • 1

    850 pts · 72 decks · avg 11.8 · 100% · ×3.0

    850
  • 2

    850 pts · 72 decks · avg 11.8 · 100% · ×3.0

    850
  • 3

    850 pts · 72 decks · avg 11.8 · 100% · ×2.5

    850
  • 4

    850 pts · 72 decks · avg 11.8 · 100% · ×3.0

    850
  • 5

    850 pts · 72 decks · avg 11.8 · 100% · ×2.9

    850
  • 6

    850 pts · 71 decks · avg 12.0 · 98.6% · ×2.2

    850
  • 7

    719 pts · 60 decks · avg 12.0 · 83.3% · ×1.1

    719
  • 8

    188 pts · 13 decks · avg 14.5 · 18.1% · ×1.2

    188

Ubiquity

Top cards by lists

  • 1

    850 pts · 72 decks · avg 11.8 · 100% · ×3.0

    72
  • 2

    850 pts · 72 decks · avg 11.8 · 100% · ×3.0

    72
  • 3

    850 pts · 72 decks · avg 11.8 · 100% · ×2.5

    72
  • 4

    850 pts · 72 decks · avg 11.8 · 100% · ×3.0

    72
  • 5

    850 pts · 72 decks · avg 11.8 · 100% · ×2.9

    72
  • 6

    850 pts · 71 decks · avg 12.0 · 98.6% · ×2.2

    71
  • 7

    719 pts · 60 decks · avg 12.0 · 83.3% · ×1.1

    60
  • 8

    138 pts · 14 decks · avg 9.9 · 19.4% · ×1.1

    14

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Azir, Emperor of the Sands · Vendetta legend spotlight