Legend spotlight · Unleashed

Yasuo, Unforgiven
65 decks · avg 9.4 match points
Most points · Yasuo, Unforgiven
Most match points on a card
Sum of pilots' match points for each Yasuo, Unforgiven list containing this card.
No data.
Most played · Yasuo, Unforgiven
Most lists ran it
The Yasuo, Unforgiven staple — in the most of these decks.
No data.
Hidden gem · Yasuo, Unforgiven
Hidden gem
Few Yasuo, Unforgiven lists ran it, but those pilots beat the Yasuo, Unforgiven average.
No standout low-usage overperformer here yet.
Underperformer · Yasuo, Unforgiven
Staple under average
Common in Yasuo, Unforgiven decks, yet its pilots fell below the Yasuo, Unforgiven average.
Nothing common here clearly underperformed.
Mana curve
Card types
- Spell46.5%
- Unit41.3%
- Gear12.2%
Rune base
Chaos6.1/deck
Calm5.9/deck
Game plans
Best avg: Midrange (9.4 pts)98.5% · 64 decks · avg 9.4
1.5% · 1 deck · avg 6.0
How game plans are classified
A tunable heuristic reads each deck’s mana curve, unit/spell mix, and card-text keywords (removal, draw, channel/ramp), then assigns the first plan that fits — in order Aggro → Ramp → Control, otherwise Midrange:
- Aggro/Tempo — low curve (avg cost ≲ 2.7), mostly units, many 1–2-cost units; pressures early.
- Ramp/Hold — several channel/ramp effects with a higher curve (avg ≳ 3.2); accelerates to bigger, later plays.
- Control — higher curve (avg ≳ 3) with lots of removal + card draw and few cheap units; grinds the game out.
- Midrange — balanced curve and unit/spell mix; the default when no other plan fits.
Auto-includes
Core cards
Yasuo, Unforgiven cards in at least half of these decks — the skeleton to start from.
No card cleared the core threshold — these lists vary a lot.
Free / tech slots
Flex tech
Yasuo, Unforgiven cards in a minority of decks, ranked by their pilots’ match points — the contested slots where your choices matter.
Not enough flex cards with a reliable sample here.
Low share, hot lists
Hidden gems
No low-usage overperformers here.
High share, cold lists
Underperforming staples
Nothing common here clearly underperformed.
Locations
Battlefields
Battlefields these decks bring, by how often they appear. (Battlefield data is still patchy and fills in as the catalog improves.)
No battlefields resolved for these decks yet.
Out of the main deck
Sideboard
- 1
479 pts · 48 decks · avg 10.0 · 73.8% · ×1.7
73.8%of decks - 2
318 pts · 32 decks · avg 9.9 · 49.2% · ×1.2
49.2%of decks - 3
306 pts · 29 decks · avg 10.6 · 44.6% · ×1.8
44.6%of decks - 4
164 pts · 20 decks · avg 8.2 · 30.8% · ×1.6
30.8%of decks - 5
223 pts · 19 decks · avg 11.7 · 29.2% · ×1.2
29.2%of decks - 6
200 pts · 19 decks · avg 10.5 · 29.2% · ×1.2
29.2%of decks - 7
120 pts · 17 decks · avg 7.1 · 26.2% · ×1.4
26.2%of decks - 8
156 pts · 14 decks · avg 11.1 · 21.5% · ×1.3
21.5%of decks
Score gravity
Top cards by points
Ubiquity
Top cards by lists
Tip jar
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