Legend spotlight · Unleashed
Jinx, Loose Cannon
44 decks · avg 8.7 match points
Most points · Jinx, Loose Cannon
Most match points on a card
Sum of pilots' match points for each Jinx, Loose Cannon list containing this card.
- Points banked
- 375
- Decks
- 41
- Avg pts when present
- 9.1 · 93.2% of lists
Most played · Jinx, Loose Cannon
Most lists ran it
The Jinx, Loose Cannon staple — in the most of these decks.
- Points banked
- 375
- Decks
- 41
- Avg pts when present
- 9.1 · 93.2% of lists
Hidden gem · Jinx, Loose Cannon
Hidden gem
Few Jinx, Loose Cannon lists ran it, but those pilots beat the Jinx, Loose Cannon average.
- Points banked
- 31
- Decks
- 2
- Lift vs event mean
- +6.8 pts · event 8.7 · avg 15.5 · 4.5% of lists
Underperformer · Jinx, Loose Cannon
Staple under average
Common in Jinx, Loose Cannon decks, yet its pilots fell below the Jinx, Loose Cannon average.
- Points banked
- 103
- Decks
- 15
- Gap under event mean
- −1.8 pts vs event 8.7 · avg 6.9 · 34.1% of lists
Mana curve
Card types
- Unit59.4%
- Spell26.4%
- Gear14.2%
Rune base
Fury7.0/deck
Chaos5.0/deck
Game plans
Best avg: Aggro/Tempo (8.7 pts)81.8% · 36 decks · avg 8.7
18.2% · 8 decks · avg 8.6
How game plans are classified
A tunable heuristic reads each deck’s mana curve, unit/spell mix, and card-text keywords (removal, draw, channel/ramp), then assigns the first plan that fits — in order Aggro → Ramp → Control, otherwise Midrange:
- Aggro/Tempo — low curve (avg cost ≲ 2.7), mostly units, many 1–2-cost units; pressures early.
- Ramp/Hold — several channel/ramp effects with a higher curve (avg ≳ 3.2); accelerates to bigger, later plays.
- Control — higher curve (avg ≳ 3) with lots of removal + card draw and few cheap units; grinds the game out.
- Midrange — balanced curve and unit/spell mix; the default when no other plan fits.
Auto-includes
Core cards
Jinx, Loose Cannon cards in at least half of these decks — the skeleton to start from.
- 1
375 pts · 41 decks · avg 9.1 · 93.2% · ×2.9
93.2%of decks - 2
350 pts · 39 decks · avg 9.0 · 88.6% · ×3.0
88.6%of decks - 3
303 pts · 34 decks · avg 8.9 · 77.3% · ×1.8
77.3%of decks - 4
292 pts · 32 decks · avg 9.1 · 72.7% · ×1.7
72.7%of decks - 5
258 pts · 30 decks · avg 8.6 · 68.2% · ×2.7
68.2%of decks - 6
246 pts · 30 decks · avg 8.2 · 68.2% · ×2.9
68.2%of decks - 7
263 pts · 29 decks · avg 9.1 · 65.9% · ×2.0
65.9%of decks - 8
253 pts · 28 decks · avg 9.0 · 63.6% · ×1.6
63.6%of decks
Free / tech slots
Flex tech
Jinx, Loose Cannon cards in a minority of decks, ranked by their pilots’ match points — the contested slots where your choices matter.
- 1
111 pts · 10 decks · avg 11.1 · 22.7% · ×2.0
11.1avg pts - 2
129 pts · 12 decks · avg 10.8 · 27.3% · ×2.3
10.8avg pts - 3
135 pts · 13 decks · avg 10.4 · 29.5% · ×1.7
10.4avg pts - 4
51 pts · 5 decks · avg 10.2 · 11.4% · ×2.6
10.2avg pts - 5
61 pts · 6 decks · avg 10.2 · 13.6% · ×1.5
10.2avg pts - 6
90 pts · 9 decks · avg 10.0 · 20.5% · ×2.0
10.0avg pts - 7
60 pts · 6 decks · avg 10.0 · 13.6% · ×1.5
10.0avg pts - 8
79 pts · 8 decks · avg 9.9 · 18.2% · ×1.4
9.9avg pts
Low share, hot lists
Hidden gems
- 1
31 pts · 2 decks · avg 15.5 · 4.5% · ×2.5
+6.8vs event - 2
28 pts · 2 decks · avg 14.0 · 4.5% · ×2.0
+5.3vs event - 3
24 pts · 2 decks · avg 12.0 · 4.5% · ×2.5
+3.3vs event - 4
24 pts · 2 decks · avg 12.0 · 4.5% · ×1.5
+3.3vs event - 5
48 pts · 4 decks · avg 12.0 · 9.1% · ×2.3
+3.3vs event - 6
51 pts · 5 decks · avg 10.2 · 11.4% · ×2.6
+1.5vs event - 7
61 pts · 6 decks · avg 10.2 · 13.6% · ×1.5
+1.5vs event - 8
60 pts · 6 decks · avg 10.0 · 13.6% · ×1.5
+1.3vs event
High share, cold lists
Underperforming staples
- 1
103 pts · 15 decks · avg 6.9 · 34.1% · ×2.9
−1.8vs event - 2
54 pts · 8 decks · avg 6.8 · 18.2% · ×2.9
−1.9vs event - 3
78 pts · 10 decks · avg 7.8 · 22.7% · ×2.3
−0.9vs event - 4
246 pts · 30 decks · avg 8.2 · 68.2% · ×2.9
−0.5vs event - 5
159 pts · 19 decks · avg 8.4 · 43.2% · ×1.9
−0.3vs event - 6
109 pts · 13 decks · avg 8.4 · 29.5% · ×2.8
−0.3vs event - 7
161 pts · 19 decks · avg 8.5 · 43.2% · ×2.5
−0.2vs event - 8
120 pts · 14 decks · avg 8.6 · 31.8% · ×2.4
−0.1vs event
Locations
Battlefields
Battlefields these decks bring, by how often they appear. (Battlefield data is still patchy and fills in as the catalog improves.)
- 1
3 pts · 2 decks · avg 1.5 · 4.5% · ×1.0
4.5%of decks - 2
3 pts · 2 decks · avg 1.5 · 4.5% · ×1.0
4.5%of decks - 3
3 pts · 1 deck · avg 3.0 · 2.3% · ×1.0
2.3%of decks - 4
0 pts · 1 deck · avg 0.0 · 2.3% · ×1.0
2.3%of decks
Out of the main deck
Sideboard
- 1
250 pts · 26 decks · avg 9.6 · 59.1% · ×1.3
59.1%of decks - 2
165 pts · 19 decks · avg 8.7 · 43.2% · ×1.4
43.2%of decks - 3
174 pts · 18 decks · avg 9.7 · 40.9% · ×1.4
40.9%of decks - 4
149 pts · 14 decks · avg 10.6 · 31.8% · ×1.1
31.8%of decks - 5
133 pts · 14 decks · avg 9.5 · 31.8% · ×1.3
31.8%of decks - 6
118 pts · 14 decks · avg 8.4 · 31.8% · ×1.3
31.8%of decks - 7
154 pts · 13 decks · avg 11.8 · 29.5% · ×1.3
29.5%of decks - 8
116 pts · 13 decks · avg 8.9 · 29.5% · ×1.4
29.5%of decks
Score gravity
Top cards by points
- 1
375 pts · 41 decks · avg 9.1 · 93.2% · ×2.9
375 - 2
350 pts · 39 decks · avg 9.0 · 88.6% · ×3.0
350 - 3
303 pts · 34 decks · avg 8.9 · 77.3% · ×1.8
303 - 4
292 pts · 32 decks · avg 9.1 · 72.7% · ×1.7
292 - 5
263 pts · 29 decks · avg 9.1 · 65.9% · ×2.0
263 - 6
258 pts · 30 decks · avg 8.6 · 68.2% · ×2.7
258 - 7
253 pts · 28 decks · avg 9.0 · 63.6% · ×1.6
253 - 8
246 pts · 30 decks · avg 8.2 · 68.2% · ×2.9
246
Ubiquity
Top cards by lists
- 1
375 pts · 41 decks · avg 9.1 · 93.2% · ×2.9
41 - 2
350 pts · 39 decks · avg 9.0 · 88.6% · ×3.0
39 - 3
303 pts · 34 decks · avg 8.9 · 77.3% · ×1.8
34 - 4
292 pts · 32 decks · avg 9.1 · 72.7% · ×1.7
32 - 5
258 pts · 30 decks · avg 8.6 · 68.2% · ×2.7
30 - 6
246 pts · 30 decks · avg 8.2 · 68.2% · ×2.9
30 - 7
263 pts · 29 decks · avg 9.1 · 65.9% · ×2.0
29 - 8
253 pts · 28 decks · avg 9.0 · 63.6% · ×1.6
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