Legend spotlight · Unleashed
Jax, Grandmaster at Arms
26 decks · avg 9.7 match points
Most points · Jax, Grandmaster at Arms
Most match points on a card
Sum of pilots' match points for each Jax, Grandmaster at Arms list containing this card.
- Points banked
- 242
- Decks
- 25
- Avg pts when present
- 9.7 · 96.2% of lists
Most played · Jax, Grandmaster at Arms
Most lists ran it
The Jax, Grandmaster at Arms staple — in the most of these decks.
- Points banked
- 242
- Decks
- 25
- Avg pts when present
- 9.7 · 96.2% of lists
Hidden gem · Jax, Grandmaster at Arms
Hidden gem
Few Jax, Grandmaster at Arms lists ran it, but those pilots beat the Jax, Grandmaster at Arms average.
- Points banked
- 28
- Decks
- 2
- Lift vs event mean
- +4.3 pts · event 9.7 · avg 14.0 · 7.7% of lists
Underperformer · Jax, Grandmaster at Arms
Staple under average
Common in Jax, Grandmaster at Arms decks, yet its pilots fell below the Jax, Grandmaster at Arms average.
- Points banked
- 133
- Decks
- 16
- Gap under event mean
- −1.3 pts vs event 9.7 · avg 8.3 · 61.5% of lists
Mana curve
Card types
- Spell44.3%
- Unit35%
- Gear20.7%
Rune base
Body6.3/deck
Calm5.7/deck
Game plans
Best avg: Ramp/Hold (10.4 pts)3.8% · 1 deck · avg 9.0
69.2% · 18 decks · avg 9.4
26.9% · 7 decks · avg 10.4
How game plans are classified
A tunable heuristic reads each deck’s mana curve, unit/spell mix, and card-text keywords (removal, draw, channel/ramp), then assigns the first plan that fits — in order Aggro → Ramp → Control, otherwise Midrange:
- Aggro/Tempo — low curve (avg cost ≲ 2.7), mostly units, many 1–2-cost units; pressures early.
- Ramp/Hold — several channel/ramp effects with a higher curve (avg ≳ 3.2); accelerates to bigger, later plays.
- Control — higher curve (avg ≳ 3) with lots of removal + card draw and few cheap units; grinds the game out.
- Midrange — balanced curve and unit/spell mix; the default when no other plan fits.
Auto-includes
Core cards
Jax, Grandmaster at Arms cards in at least half of these decks — the skeleton to start from.
- 1
242 pts · 25 decks · avg 9.7 · 96.2% · ×2.9
96.2%of decks - 2
212 pts · 23 decks · avg 9.2 · 88.5% · ×2.8
88.5%of decks - 3
211 pts · 22 decks · avg 9.6 · 84.6% · ×2.6
84.6%of decks - 4
187 pts · 20 decks · avg 9.3 · 76.9% · ×2.9
76.9%of decks - 5
175 pts · 20 decks · avg 8.8 · 76.9% · ×2.3
76.9%of decks - 6
178 pts · 19 decks · avg 9.4 · 73.1% · ×1.7
73.1%of decks - 7
163 pts · 18 decks · avg 9.1 · 69.2% · ×2.8
69.2%of decks - 8
160 pts · 17 decks · avg 9.4 · 65.4% · ×2.3
65.4%of decks
Free / tech slots
Flex tech
Jax, Grandmaster at Arms cards in a minority of decks, ranked by their pilots’ match points — the contested slots where your choices matter.
- 1
42 pts · 3 decks · avg 14.0 · 11.5% · ×1.7
14.0avg pts - 2
52 pts · 4 decks · avg 13.0 · 15.4% · ×2.3
13.0avg pts - 3
39 pts · 3 decks · avg 13.0 · 11.5% · ×2.3
13.0avg pts - 4
37 pts · 3 decks · avg 12.3 · 11.5% · ×2.3
12.3avg pts - 5
73 pts · 7 decks · avg 10.4 · 26.9% · ×3.0
10.4avg pts - 6
73 pts · 7 decks · avg 10.4 · 26.9% · ×3.0
10.4avg pts - 7
73 pts · 7 decks · avg 10.4 · 26.9% · ×3.0
10.4avg pts - 8
73 pts · 7 decks · avg 10.4 · 26.9% · ×3.0
10.4avg pts
Low share, hot lists
Hidden gems
- 1
28 pts · 2 decks · avg 14.0 · 7.7% · ×1.0
+4.3vs event - 2
27 pts · 2 decks · avg 13.5 · 7.7% · ×2.0
+3.8vs event - 3
27 pts · 2 decks · avg 13.5 · 7.7% · ×2.5
+3.8vs event - 4
42 pts · 3 decks · avg 14.0 · 11.5% · ×1.7
+4.3vs event - 5
39 pts · 3 decks · avg 13.0 · 11.5% · ×2.3
+3.3vs event - 6
52 pts · 4 decks · avg 13.0 · 15.4% · ×2.3
+3.3vs event - 7
24 pts · 2 decks · avg 12.0 · 7.7% · ×1.0
+2.3vs event - 8
37 pts · 3 decks · avg 12.3 · 11.5% · ×2.3
+2.7vs event
High share, cold lists
Underperforming staples
- 1
133 pts · 16 decks · avg 8.3 · 61.5% · ×2.6
−1.3vs event - 2
175 pts · 20 decks · avg 8.8 · 76.9% · ×2.3
−0.9vs event - 3
49 pts · 6 decks · avg 8.2 · 23.1% · ×1.7
−1.5vs event - 4
42 pts · 5 decks · avg 8.4 · 19.2% · ×1.8
−1.3vs event - 5
163 pts · 18 decks · avg 9.1 · 69.2% · ×2.8
−0.6vs event - 6
212 pts · 23 decks · avg 9.2 · 88.5% · ×2.8
−0.4vs event - 7
138 pts · 15 decks · avg 9.2 · 57.7% · ×2.3
−0.5vs event - 8
187 pts · 20 decks · avg 9.3 · 76.9% · ×2.9
−0.3vs event
Locations
Battlefields
Battlefields these decks bring, by how often they appear. (Battlefield data is still patchy and fills in as the catalog improves.)
No battlefields resolved for these decks yet.
Out of the main deck
Sideboard
- 1
172 pts · 20 decks · avg 8.6 · 76.9% · ×1.8
76.9%of decks - 2
185 pts · 19 decks · avg 9.7 · 73.1% · ×1.8
73.1%of decks - 3
152 pts · 15 decks · avg 10.1 · 57.7% · ×1.9
57.7%of decks - 4
140 pts · 15 decks · avg 9.3 · 57.7% · ×1.3
57.7%of decks - 5
124 pts · 10 decks · avg 12.4 · 38.5% · ×1.3
38.5%of decks - 6
72 pts · 8 decks · avg 9.0 · 30.8% · ×1.3
30.8%of decks - 7
61 pts · 5 decks · avg 12.2 · 19.2% · ×1.2
19.2%of decks - 8
46 pts · 4 decks · avg 11.5 · 15.4% · ×1.8
15.4%of decks
Score gravity
Top cards by points
- 1
242 pts · 25 decks · avg 9.7 · 96.2% · ×2.9
242 - 2
212 pts · 23 decks · avg 9.2 · 88.5% · ×2.8
212 - 3
211 pts · 22 decks · avg 9.6 · 84.6% · ×2.6
211 - 4
187 pts · 20 decks · avg 9.3 · 76.9% · ×2.9
187 - 5
178 pts · 19 decks · avg 9.4 · 73.1% · ×1.7
178 - 6
175 pts · 20 decks · avg 8.8 · 76.9% · ×2.3
175 - 7
163 pts · 18 decks · avg 9.1 · 69.2% · ×2.8
163 - 8
160 pts · 17 decks · avg 9.4 · 65.4% · ×2.3
160
Ubiquity
Top cards by lists
- 1
242 pts · 25 decks · avg 9.7 · 96.2% · ×2.9
25 - 2
212 pts · 23 decks · avg 9.2 · 88.5% · ×2.8
23 - 3
211 pts · 22 decks · avg 9.6 · 84.6% · ×2.6
22 - 4
187 pts · 20 decks · avg 9.3 · 76.9% · ×2.9
20 - 5
175 pts · 20 decks · avg 8.8 · 76.9% · ×2.3
20 - 6
178 pts · 19 decks · avg 9.4 · 73.1% · ×1.7
19 - 7
163 pts · 18 decks · avg 9.1 · 69.2% · ×2.8
18 - 8
160 pts · 17 decks · avg 9.4 · 65.4% · ×2.3
17
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