Legend spotlight · Unleashed

Body runeOrder runeAzir, Emperor of the Sands

106 decks · avg 12.6 match points

Most points · Azir, Emperor of the Sands

Most match points on a card

Sum of pilots' match points for each Azir, Emperor of the Sands list containing this card.

Points banked
1,338
Decks
106
Avg pts when present
12.6 · 100% of lists

Most played · Azir, Emperor of the Sands

Most lists ran it

The Azir, Emperor of the Sands staple — in the most of these decks.

Points banked
1,338
Decks
106
Avg pts when present
12.6 · 100% of lists

Hidden gem · Azir, Emperor of the Sands

Hidden gem

Few Azir, Emperor of the Sands lists ran it, but those pilots beat the Azir, Emperor of the Sands average.

Points banked
71
Decks
4
Lift vs event mean
+5.1 pts · event 12.6 · avg 17.8 · 3.8% of lists

Underperformer · Azir, Emperor of the Sands

Staple under average

Common in Azir, Emperor of the Sands decks, yet its pilots fell below the Azir, Emperor of the Sands average.

Points banked
721
Decks
67
Gap under event mean
−1.9 pts vs event 12.6 · avg 10.8 · 63.2% of lists

Mana curve

0
14.6
1
13.8
2
2.9
3
3.1
4
1.6
5
3.0
6+

Card types

  • Spell55.1%
  • Gear38.2%
  • Unit6.7%

Rune base

  • Calm runeCalm6.5/deck
  • Order runeOrder5.5/deck

Game plans

Best avg: Midrange (12.6 pts)
Midrange

100% · 106 decks · avg 12.6

How game plans are classified

A tunable heuristic reads each deck’s mana curve, unit/spell mix, and card-text keywords (removal, draw, channel/ramp), then assigns the first plan that fits — in order Aggro → Ramp → Control, otherwise Midrange:

  • Aggro/Tempo — low curve (avg cost ≲ 2.7), mostly units, many 1–2-cost units; pressures early.
  • Ramp/Hold — several channel/ramp effects with a higher curve (avg ≳ 3.2); accelerates to bigger, later plays.
  • Control — higher curve (avg ≳ 3) with lots of removal + card draw and few cheap units; grinds the game out.
  • Midrange — balanced curve and unit/spell mix; the default when no other plan fits.

Auto-includes

Core cards

Azir, Emperor of the Sands cards in at least half of these decks — the skeleton to start from.

  • 1

    1,338 pts · 106 decks · avg 12.6 · 100% · ×3.0

    100%of decks
  • 2

    1,338 pts · 105 decks · avg 12.7 · 99.1% · ×3.0

    99.1%of decks
  • 3

    1,338 pts · 105 decks · avg 12.7 · 99.1% · ×3.0

    99.1%of decks
  • 4

    1,332 pts · 104 decks · avg 12.8 · 98.1% · ×2.7

    98.1%of decks
  • 5

    1,275 pts · 100 decks · avg 12.8 · 94.3% · ×2.3

    94.3%of decks
  • 6

    1,195 pts · 92 decks · avg 13.0 · 86.8% · ×1.8

    86.8%of decks
  • 7

    814 pts · 68 decks · avg 12.0 · 64.2% · ×1.4

    64.2%of decks
  • 8

    814 pts · 67 decks · avg 12.1 · 63.2% · ×1.9

    63.2%of decks

Free / tech slots

Flex tech

Azir, Emperor of the Sands cards in a minority of decks, ranked by their pilots’ match points — the contested slots where your choices matter.

  • 1

    467 pts · 37 decks · avg 12.6 · 34.9% · ×1.2

    12.6avg pts

Low share, hot lists

Hidden gems

  • 1

    71 pts · 4 decks · avg 17.8 · 3.8% · ×1.3

    +5.1vs event

High share, cold lists

Underperforming staples

  • 1

    721 pts · 67 decks · avg 10.8 · 63.2% · ×1.6

    −1.9vs event
  • 2

    814 pts · 68 decks · avg 12.0 · 64.2% · ×1.4

    −0.7vs event
  • 3

    814 pts · 67 decks · avg 12.1 · 63.2% · ×1.9

    −0.5vs event
  • 4

    467 pts · 37 decks · avg 12.6 · 34.9% · ×1.2

    −0.0vs event

Locations

Battlefields

Battlefields these decks bring, by how often they appear. (Battlefield data is still patchy and fills in as the catalog improves.)

  • 1

    30 pts · 3 decks · avg 10.0 · 2.8% · ×1.0

    2.8%of decks
  • 2

    18 pts · 2 decks · avg 9.0 · 1.9% · ×1.0

    1.9%of decks
  • 3

    18 pts · 2 decks · avg 9.0 · 1.9% · ×1.0

    1.9%of decks
  • 4

    12 pts · 1 deck · avg 12.0 · 0.9% · ×1.0

    0.9%of decks

Out of the main deck

Sideboard

  • 1

    1,148 pts · 90 decks · avg 12.8 · 84.9% · ×1.8

    84.9%of decks
  • 2

    1,089 pts · 80 decks · avg 13.6 · 75.5% · ×1.9

    75.5%of decks
  • 3

    900 pts · 70 decks · avg 12.9 · 66% · ×1.5

    66%of decks
  • 4

    877 pts · 66 decks · avg 13.3 · 62.3% · ×1.4

    62.3%of decks
  • 5

    779 pts · 55 decks · avg 14.2 · 51.9% · ×1.1

    51.9%of decks
  • 6

    654 pts · 45 decks · avg 14.5 · 42.5% · ×1.1

    42.5%of decks
  • 7

    345 pts · 32 decks · avg 10.8 · 30.2% · ×1.1

    30.2%of decks
  • 8

    385 pts · 31 decks · avg 12.4 · 29.2% · ×1.3

    29.2%of decks

Score gravity

Top cards by points

  • 1

    1,338 pts · 106 decks · avg 12.6 · 100% · ×3.0

    1,338
  • 2

    1,338 pts · 105 decks · avg 12.7 · 99.1% · ×3.0

    1,338
  • 3

    1,338 pts · 105 decks · avg 12.7 · 99.1% · ×3.0

    1,338
  • 4

    1,332 pts · 104 decks · avg 12.8 · 98.1% · ×2.7

    1,332
  • 5

    1,275 pts · 100 decks · avg 12.8 · 94.3% · ×2.3

    1,275
  • 6

    1,195 pts · 92 decks · avg 13.0 · 86.8% · ×1.8

    1,195
  • 7

    919 pts · 66 decks · avg 13.9 · 62.3% · ×1.9

    919
  • 8

    814 pts · 68 decks · avg 12.0 · 64.2% · ×1.4

    814

Ubiquity

Top cards by lists

  • 1

    1,338 pts · 106 decks · avg 12.6 · 100% · ×3.0

    106
  • 2

    1,338 pts · 105 decks · avg 12.7 · 99.1% · ×3.0

    105
  • 3

    1,338 pts · 105 decks · avg 12.7 · 99.1% · ×3.0

    105
  • 4

    1,332 pts · 104 decks · avg 12.8 · 98.1% · ×2.7

    104
  • 5

    1,275 pts · 100 decks · avg 12.8 · 94.3% · ×2.3

    100
  • 6

    1,195 pts · 92 decks · avg 13.0 · 86.8% · ×1.8

    92
  • 7

    814 pts · 68 decks · avg 12.0 · 64.2% · ×1.4

    68
  • 8

    814 pts · 67 decks · avg 12.1 · 63.2% · ×1.9

    67

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Azir, Emperor of the Sands · Unleashed legend spotlight