Legend spotlight · Spiritforged
Jinx, Loose Cannon
56 decks · avg 9.4 match points
Most points · Jinx, Loose Cannon
Most match points on a card
Sum of pilots' match points for each Jinx, Loose Cannon list containing this card.
- Points banked
- 506
- Decks
- 53
- Avg pts when present
- 9.5 · 94.6% of lists
Most played · Jinx, Loose Cannon
Most lists ran it
The Jinx, Loose Cannon staple — in the most of these decks.
- Points banked
- 506
- Decks
- 53
- Avg pts when present
- 9.5 · 94.6% of lists
Hidden gem · Jinx, Loose Cannon
Hidden gem
Few Jinx, Loose Cannon lists ran it, but those pilots beat the Jinx, Loose Cannon average.
- Points banked
- 24
- Decks
- 2
- Lift vs event mean
- +2.6 pts · event 9.4 · avg 12.0 · 3.6% of lists
Underperformer · Jinx, Loose Cannon
Staple under average
Common in Jinx, Loose Cannon decks, yet its pilots fell below the Jinx, Loose Cannon average.
- Points banked
- 105
- Decks
- 19
- Gap under event mean
- −3.8 pts vs event 9.4 · avg 5.5 · 33.9% of lists
Mana curve
Card types
- Unit52.3%
- Spell34.7%
- Gear13%
Rune base
Fury6.0/deck
Chaos6.0/deck
Game plans
Best avg: Aggro/Tempo (9.7 pts)41.1% · 23 decks · avg 9.7
57.1% · 32 decks · avg 9.3
1.8% · 1 deck · avg 3.0
How game plans are classified
A tunable heuristic reads each deck’s mana curve, unit/spell mix, and card-text keywords (removal, draw, channel/ramp), then assigns the first plan that fits — in order Aggro → Ramp → Control, otherwise Midrange:
- Aggro/Tempo — low curve (avg cost ≲ 2.7), mostly units, many 1–2-cost units; pressures early.
- Ramp/Hold — several channel/ramp effects with a higher curve (avg ≳ 3.2); accelerates to bigger, later plays.
- Control — higher curve (avg ≳ 3) with lots of removal + card draw and few cheap units; grinds the game out.
- Midrange — balanced curve and unit/spell mix; the default when no other plan fits.
Auto-includes
Core cards
Jinx, Loose Cannon cards in at least half of these decks — the skeleton to start from.
- 1
506 pts · 53 decks · avg 9.5 · 94.6% · ×2.9
94.6%of decks - 2
498 pts · 51 decks · avg 9.8 · 91.1% · ×3.0
91.1%of decks - 3
500 pts · 48 decks · avg 10.4 · 85.7% · ×2.9
85.7%of decks - 4
464 pts · 47 decks · avg 9.9 · 83.9% · ×2.2
83.9%of decks - 5
416 pts · 46 decks · avg 9.0 · 82.1% · ×1.8
82.1%of decks - 6
442 pts · 41 decks · avg 10.8 · 73.2% · ×2.7
73.2%of decks - 7
430 pts · 41 decks · avg 10.5 · 73.2% · ×1.9
73.2%of decks - 8
422 pts · 37 decks · avg 11.4 · 66.1% · ×2.4
66.1%of decks
Free / tech slots
Flex tech
Jinx, Loose Cannon cards in a minority of decks, ranked by their pilots’ match points — the contested slots where your choices matter.
- 1
202 pts · 16 decks · avg 12.6 · 28.6% · ×2.4
12.6avg pts - 2
99 pts · 8 decks · avg 12.4 · 14.3% · ×1.5
12.4avg pts - 3
187 pts · 16 decks · avg 11.7 · 28.6% · ×1.2
11.7avg pts - 4
187 pts · 16 decks · avg 11.7 · 28.6% · ×2.3
11.7avg pts - 5
183 pts · 16 decks · avg 11.4 · 28.6% · ×2.0
11.4avg pts - 6
192 pts · 17 decks · avg 11.3 · 30.4% · ×2.7
11.3avg pts - 7
268 pts · 24 decks · avg 11.2 · 42.9% · ×1.5
11.2avg pts - 8
216 pts · 20 decks · avg 10.8 · 35.7% · ×1.2
10.8avg pts
Low share, hot lists
Hidden gems
- 1
24 pts · 2 decks · avg 12.0 · 3.6% · ×2.0
+2.6vs event - 2
99 pts · 8 decks · avg 12.4 · 14.3% · ×1.5
+3.0vs event
High share, cold lists
Underperforming staples
- 1
105 pts · 19 decks · avg 5.5 · 33.9% · ×2.1
−3.8vs event - 2
56 pts · 11 decks · avg 5.1 · 19.6% · ×1.3
−4.3vs event - 3
70 pts · 12 decks · avg 5.8 · 21.4% · ×2.4
−3.5vs event - 4
63 pts · 11 decks · avg 5.7 · 19.6% · ×1.8
−3.6vs event - 5
63 pts · 11 decks · avg 5.7 · 19.6% · ×1.4
−3.6vs event - 6
81 pts · 13 decks · avg 6.2 · 23.2% · ×2.5
−3.1vs event - 7
66 pts · 11 decks · avg 6.0 · 19.6% · ×1.8
−3.4vs event - 8
67 pts · 11 decks · avg 6.1 · 19.6% · ×2.5
−3.3vs event
Locations
Battlefields
Battlefields these decks bring, by how often they appear. (Battlefield data is still patchy and fills in as the catalog improves.)
No battlefields resolved for these decks yet.
Out of the main deck
Sideboard
- 1
326 pts · 33 decks · avg 9.9 · 58.9% · ×1.7
58.9%of decks - 2
289 pts · 31 decks · avg 9.3 · 55.4% · ×1.2
55.4%of decks - 3
341 pts · 30 decks · avg 11.4 · 53.6% · ×1.7
53.6%of decks - 4
326 pts · 30 decks · avg 10.9 · 53.6% · ×1.2
53.6%of decks - 5
187 pts · 24 decks · avg 7.8 · 42.9% · ×1.4
42.9%of decks - 6
218 pts · 21 decks · avg 10.4 · 37.5% · ×1.3
37.5%of decks - 7
204 pts · 21 decks · avg 9.7 · 37.5% · ×1.5
37.5%of decks - 8
175 pts · 16 decks · avg 10.9 · 28.6% · ×1.2
28.6%of decks
Score gravity
Top cards by points
- 1
506 pts · 53 decks · avg 9.5 · 94.6% · ×2.9
506 - 2
500 pts · 48 decks · avg 10.4 · 85.7% · ×2.9
500 - 3
498 pts · 51 decks · avg 9.8 · 91.1% · ×3.0
498 - 4
464 pts · 47 decks · avg 9.9 · 83.9% · ×2.2
464 - 5
442 pts · 41 decks · avg 10.8 · 73.2% · ×2.7
442 - 6
430 pts · 41 decks · avg 10.5 · 73.2% · ×1.9
430 - 7
422 pts · 37 decks · avg 11.4 · 66.1% · ×2.4
422 - 8
416 pts · 46 decks · avg 9.0 · 82.1% · ×1.8
416
Ubiquity
Top cards by lists
- 1
506 pts · 53 decks · avg 9.5 · 94.6% · ×2.9
53 - 2
498 pts · 51 decks · avg 9.8 · 91.1% · ×3.0
51 - 3
500 pts · 48 decks · avg 10.4 · 85.7% · ×2.9
48 - 4
464 pts · 47 decks · avg 9.9 · 83.9% · ×2.2
47 - 5
416 pts · 46 decks · avg 9.0 · 82.1% · ×1.8
46 - 6
442 pts · 41 decks · avg 10.8 · 73.2% · ×2.7
41 - 7
430 pts · 41 decks · avg 10.5 · 73.2% · ×1.9
41 - 8
422 pts · 37 decks · avg 11.4 · 66.1% · ×2.4
37
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